// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.

using UnrealBuildTool;

public class EasyHttp : ModuleRules
{
	public EasyHttp(ReadOnlyTargetRules Target) : base(Target)
	{
		PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
		
		PublicIncludePaths.AddRange(
			new string[] {
				// ... add public include paths required here ...

			}
			);
				
		
		PrivateIncludePaths.AddRange(
			new string[] {
				// ... add other private include paths required here ...
			}
			);
			
		
		PublicDependencyModuleNames.AddRange(
			new string[]
			{
				"Core",
                "HTTP",
				// ... add other public dependencies that you statically link with here ...
			}
			);
			
		
		PrivateDependencyModuleNames.AddRange(
			new string[]
			{
				"CoreUObject",
				"Engine",
				"Slate",
				"SlateCore",
				// ... add private dependencies that you statically link with here ...	
			}
			);
		
		if (Target.Type == TargetRules.TargetType.Editor)
        {
            PrivateDependencyModuleNames.Add("UnrealEd");
        }

		DynamicallyLoadedModuleNames.AddRange(
			new string[]
			{
				// ... add any modules that your module loads dynamically here ...
			}
			);

        PublicDefinitions.AddRange(new string[]{

        });

        bool bEnableDetailEasyHttp = true;
        if (bEnableDetailEasyHttp)
        {
            PublicDefinitions.Add("ENABLE_DETAIL_EASY_HTTP");
        }

        OptimizeCode = CodeOptimization.InShippingBuildsOnly;
    }
}
